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Pilot Strategy & Financial Model β€” Lantern San Diego ​

Overview ​

This document outlines the financial and strategic roadmap for the Lantern pilot in San Diego (60–90 days), including risk/reward analysis, revenue/cost projections, and implementation phases.


1. Risk & Reward Analysis πŸ“Š ​

Key Risks ​

Product & Market Risks ​

RiskProbabilityImpactMitigation
Low merchant adoption / unwillingness to payMedium–HighHighValidate with 2–3 conversations before build; use partner's network for early access
Users don't check in or redeem offersMediumHighStart with high-value offers (BOGO, deep discounts); gamify check-ins with badges
Fraud & abuse dilute merchant ROIMediumHighImplement geofence + QR verification; monitor closely in pilot; set fraud thresholds
Competitive pressure from Yelp, Groupon, etc.HighMediumDifferentiate via location-based discovery and social features (Wave); focus on merchant relationship

Operational Risks ​

RiskProbabilityImpactMitigation
Merchant support overheadMediumMediumKeep onboarding simple; use templates; set SLA for responses (24–48h)
Payment processing failuresLowMediumTest Stripe integration thoroughly before pilot; have manual fallback
Privacy/data breachLowHighEncrypt location data at rest; use third-party identity services; audit before launch
Regulatory / local promo law frictionLowMediumBrief legal review of CA promotional rules; label sponsored content clearly

Execution Risks ​

RiskProbabilityImpactMitigation
Merchant dashboard delaysMediumMediumUse stubs & static mockups initially; MVP = CSV export + email reporting
Scale testing (10+ merchants) hits bugsMediumMediumHeavy manual QA during weeks 4–6; daily standups with team
Geographic expansion pressure too earlyMediumLowDocument that pilot is San Diego-only; secure commitment to phased rollout

Key Rewards ​

Short-term (Pilot: Weeks 0–12) ​

  • Customer discovery: Direct merchant feedback on offer mechanics, pricing, and feature gaps
  • Proof of concept: 50+ verified redemptions demonstrate product-market fit signal
  • Revenue proof: 1–5K in pilot revenue validates monetization model
  • Team learning: Operational playbook for merchant onboarding, support, fraud detection
  • Network effect: Early merchant testimonials and word-of-mouth for phase 2 expansion

Medium-term (Phase 2: Post-pilot expansion, 3–6 months) ​

  • Revenue scaling: 10–50K MRR from 50–100 merchants (San Diego + adjacent markets)
  • Unit economics: Refined CAC, LTV, and merchant churn rates inform pricing strategy
  • Product leverage: Merchant dashboard, analytics, and tiered pricing reduce support overhead
  • Team hiring: Validate business case for merchant success manager and customer support hire

Long-term (Phase 3: 12+ months, multi-market) ​

  • Network effects: Wave/social features increase user stickiness and check-in rates (flywheel)
  • Recurring revenue: Subscription tiers unlock 50K–500K ARR from tiered merchants + frequency
  • Acquisition advantage: Service industry partnerships / affiliate models reduce CAC to <5% of LTV
  • Exit optionality: Acquired as merchant loyalty platform or standalone SaaS

2. Financial Model Overview πŸ’° ​

TL;DR: Profitable from day 1. ~85/month fixed infrastructure cost. Merchants pay ~165/month avg. Every merchant grosses ~80/month profit to the platform.

Full economics details: See economics/ECONOMICS.md for comprehensive cost breakdown, pricing models, unit economics, and payment processor assumptions.


12-Month Revenue & Profit Projection ​

We'll track a cohort of merchants from recruitment through month 12, accounting for churn.

Base Assumptions:

  • Merchant acquisition: 2–4 new merchants/month during pilot, 3–4/month during phase 2
  • Merchant monthly retention: 95% (5% churn/month; implies 60% retention over 12 months)
  • Average revenue per active merchant: $165/month
  • Monthly operating cost (fixed): ~$85/month

Month-by-Month Breakdown (12-Month Projection):

MoPhaseMerchRevenueCostMonthly ProfitCumulative Profit
0Pilot233085245245
1Pilot582585740985
2Pilot711558510702055
3Pilot813208512353290
4Phase21118158517305020
5Phase21423108522257245
6Phase21728058527209965
7Phase219313585305013015
8Phase221346585338016395
9Phase223379585371020105
10Phase3294785125466024765
11Phase3355775125565030415
12Phase3406600125647536890
YR1β€”403811512253689036890

(All values in USD)

Column Definitions:

  • Mo = Month (0–12)
  • Phase = Pilot / Phase 2 / Phase 3
  • Merch = Active merchants at end of month
  • Revenue = Active merchants Γ— $165 ARPU
  • Cost = $85/month (infrastructure) or $125/month (with contractor in Phase 3)
  • Monthly Profit = Revenue βˆ’ Cost for that month
  • Cumulative Profit = Sum of all profits from Month 0 to that month

Key Milestones:

  • End of Pilot (Month 3): 3,290 cumulative profit βœ“
  • End of Phase 2 (Month 9): 20,105 cumulative profit βœ“
  • End of Year 1 (Month 12): 36,890 cumulative profit βœ“

Profit Breakdown by Phase:

PhaseMonthsMerchantsRevenueCostProfit
PilotM0–310 acquired, 8 active$3,630$340+$3,290
Phase 2M4–921 acquired, 23 active$17,325$510+$16,815
Phase 3M10–1224 acquired, 40 active$17,160$375+$16,785
TOTALM0–1255 acquired, 40 active$38,115$1,225+$36,890

User Adoption & Daily Active Users (DAU) ​

To understand the product impact alongside merchant revenue, let's model user growth:

Assumptions:

  • Each merchant drives ~50–100 users (unique customers exposed to offers)
  • Of exposed users, ~20–30% become active and check-in at least weekly
  • Of active users, ~40% check in multiple times per week (engaged DAU)
MonthMerchantsPotential UsersActive Users (20%)Engaged DAU (40% of active)Avg. Redemptions/User/Month
0215030121.2
1537575301.5
27525105421.8
38600120482.0
411825165662.1
5141,050210842.2
6171,2752551022.3
7191,4252851142.4
8211,5753151262.5
9231,7253451382.6
10292,1754351742.7
11352,6255252102.8
12403,0006002402.9

Key User Metrics (Month 12):

  • Potential Users Exposed: 3,000 (by month 12)
  • Monthly Active Users (MAU): 600 (people who check in at least once/month)
  • Daily Active Users (DAU): ~240 (estimated; ~40% of MAU checking in on any given day)
  • Engagement: 2.9 redemptions per user per month (improving with product maturity)

Interpretation:

  • By month 12, ~240 users are engaging daily with offers
  • This validates product stickiness & merchant value (users returning for deals)
  • DAU growth correlates directly to merchant retention (users = merchant ROI)

Key Financial Metrics (with Profit Breakdown) ​

MetricValueCalculation / Note
Revenue (12 months)$38,115$165 ARPU Γ— active merchants across year
Operating Cost (12 months)$1,225$85/month infrastructure + contractor ramp
Net Profit (12 months)+$36,890$38,115 revenue βˆ’ $1,225 costs
Net Profit Margin96.8%$36,890 / $38,115
BreakevenMonth 0, Day 1Profitable from go-live (every merchant adds $165 revenue vs $22 cost)
Average Revenue Per Merchant (Annual)$1,980$165/month Γ— 12 months
Average Cost Per Merchant (Annual)$22$1,225 annual cost / 55 merchants
Merchant LTV$1,980Annual average before extended periods
Profit Per Merchant$1,958$1,980 revenue βˆ’ $22 cost
Customer Acquisition Cost$0Founder-driven during pilot & phase 2

Unit Economics Ratios ​

RatioValueInterpretation
LTV:CACInfinite (then 90:1)Exceptional; CAC is near-zero until we hire
Gross Margin~96%Platform business; minimal COGS
Net Margin~96%Low fixed costs; high profitability
Payback Period (per merchant)< 1 month$165/month revenue vs $22 cost = 0.1-month payback

What Drives Profitability? ​

FactorImpactMitigation
Merchant churnHigh churn reduces LTV quicklyFocus on onboarding quality & early wins; aim for 95%+ retention
ARPU variationLower ARPU (e.g., PPC-only) reduces profitMixed pricing model balances risk; flat campaigns lock in revenue
Cost growthIf we hire too early, margin erodesHire contractor only when >20 active merchants justify support
API overageCould add $200–500/month if scale explodesMonitor usage; shard data or move to cached approach if needed

Stress Test: When Does The Model Break? 🚨 ​

What if acquisition costs or operating expenses spike? Let's test failure scenarios to understand breakeven points.

Stress Test Scenarios ​

Scenario 1: User-Merchant Ratio Imbalance (Too Many Users, Too Few Merchants) ​

Assumption Change: Viral user growth without merchant growth. 500+ users acquire organically but only 8 merchants by month 12. User engagement drives up API costs dramatically.

MoUsersMerchantsRevenueAPI CostTotal CostMonthly ProfitCumulative ProfitStatus
0302330085245245🟒
1755825085740985🟒
215071155109510602045🟒
3250813205013511853230🟒
44009148515023512504480🟒
560010165025033513155795🟒
685011181540048513307125🟒
7110012198055063513458470🟑
8135013214570078513609830🟑
91600142310850935137511205🟑
10190015247510001085139012595🟑
11220016264011501235140514000🟑
12250017280513001385142015420🟑

Outcome: Model stays profitable but API costs erode margins as user base grows without matching merchant revenue. By month 12, API costs hit 1300/month (31% of revenue). Cumulative profit is still positive at 15,420 but growth trajectory is unsustainable. 🟑

Lesson: Without merchant monetization parity, you're running a user product with poor unit economics. You need users β†’ merchants alignment. If users spike before merchants, either:

  1. Accelerate merchant onboarding to match user growth
  2. Implement user-side monetization (subscription, premium features)
  3. Optimize API usage (cache queries, reduce refresh frequency)

The Real Risk: A viral user loop that doesn't translate to merchant revenue is a growth trap, not a success.


Scenario 2: Heavy Support Overhead (Hire Early, Pay More) ​

Assumption Change: Hire a full-time support person from Month 1 at 4000/month (vs. waiting until Month 4 to hire a contractor)

MoMerchantsRevenueCost (Full-time + Infra)Monthly ProfitCumulative ProfitStatus
023304085-3755-3755πŸ”΄
158254085-3260-7015πŸ”΄
2711554085-2930-9945πŸ”΄
3813204085-2765-12710πŸ”΄
41118154085-2270-14980πŸ”΄
51423104085-1775-16755πŸ”΄
61728054085-1280-18035πŸ”΄
71931354085-950-18985πŸ”΄
82134654085-620-19605πŸ”΄
92337954085-290-19895πŸ”΄
102947854085700-19195🟑
1135577540851690-17505🟑
1240660040852515-14990🟑

Outcome: Model goes unprofitable until Month 10. Cumulative loss at Month 12: -14990. ❌

Lesson: Hiring full-time too early burns ~15K. You'd need to raise capital to cover this overhead.


Scenario 3: Aggressive User Acquisition Spend ​

Assumption Change: Spend 1000/month on paid acquisition (ads, partnerships) to accelerate merchant growth to 5/month starting Month 2

MoMerchantsRevenueCost (Infra + Acq)Monthly ProfitCumulative Profit
0233085245245
1349585410655
2813201085235890
3132145108510601950
4182970108518853835
5233795108527106545
62846201085353510080
73354451085436014440
83862701085518519625
94370951085601025635
104879201085683532470
115387451085766040130
125895701085848548615

Outcome: Despite spending 1K/month on acquisition, still profitable (even more so due to faster scaling). Cumulative profit: +48615. βœ“

Lesson: Paid acquisition pays for itself if ARPU is high enough (165 per merchant easily covers 1K/month spend across 6+ months of LTV).


Scenario 4: Low ARPU (PPC-Only Model) ​

Assumption Change: Only PPC pricing ($1.50/redemption, no flat campaigns). Average redemptions per merchant/month drops to ~8. New ARPU: ~12/month (not 165)

MoMerchantsRevenueCostMonthly ProfitCumulative ProfitStatus
022485-61-61πŸ”΄
156085-25-86πŸ”΄
278485-1-87πŸ”΄
38968511-76🟑
4111328547-29🟑
514168858354🟑
61720485119173🟑
71922885143316🟑
82125285167483🟑
92327685191674🟑
1029348125223897🟑
11354201252951192🟑
12404801253551547🟑

Outcome: Model barely profitable. Cumulative profit: +1547 (vs. +36890 baseline). Margins collapse to ~4%. ❌

Lesson: PPC-only model is not viable. You need flat campaigns (high ARPU) to sustain growth. Merchants won't renew on PPC alone.


Scenario 5: High Churn (10%/month instead of 5%) ​

Assumption Change: Merchants churn at 10%/month instead of 5% (maybe product quality issues or competing offer)

MoMerchantsRevenueCostMonthly ProfitCumulative Profit
0233085245245
1466085575820
26990859051725
3711558510702795
4914858514004195
51118158517305925
61321458520607985
715247585239010375
817280585272013095
919313585305016145
10233795125367019815
11274455125433024145
12315115125499029135

Outcome: Still profitable, but cumulative profit drops to +29135 (vs. +36890). Growth is slower due to retention loss. 🟑

Lesson: Churn is manageable if you acquire faster. Focus on retention to avoid this drag.


Scenario 6: The Perfect Storm (All Bad Things) ​

Assumption Change: Full-time hire (4000/month) + Low ARPU (50/month) + High churn (10%/month)

MoMerchantsRevenueCostMonthly ProfitCumulative ProfitStatus
021004085-3985-3985πŸ”΄
142004085-3885-7870πŸ”΄
263004085-3785-11655πŸ”΄
373504085-3735-15390πŸ”΄
494504085-3635-19025πŸ”΄
5115504085-3535-22560πŸ”΄
6136504085-3435-25995πŸ”΄
7157504085-3335-29330πŸ”΄
8178504085-3235-32565πŸ”΄
9199504085-3135-35700πŸ”΄
102311504085-2935-38635πŸ”΄
112713504085-2735-41370πŸ”΄
123115504085-2535-43905πŸ”΄

Outcome: Model goes deeply unprofitable. Cumulative loss: -43905. πŸ”΄

Lesson: This scenario requires external funding or a pivot. You cannot survive on this path.


Stress Test Summary ​

ScenarioYear 1 ProfitVerdictAction
Baseline (Current Plan)36890βœ“ HealthyExecute plan
Scenario 1: User-Merchant Imbalance15420🟑 RiskyBalance growth; need monetization parity
Scenario 2: Hire Full-Time Early-14990❌ AvoidWait until >25 merchants
Scenario 3: Paid Acquisition48615βœ“ BetterConsider if you have capital
Scenario 4: PPC-Only1547❌ AvoidRequire flat campaigns
Scenario 5: High Churn (10%)29135🟑 RiskyFocus on retention
Scenario 6: Perfect Storm-43905πŸ”΄ CriticalPivot or raise capital

Key Takeaways ​

  1. Don't hire too early. Full-time hires before Month 4–5 kill profitability. Stick with founder-driven for pilot.
  2. ARPU is critical. Flat campaigns (150/month) are essential. PPC-only doesn't work.
  3. Paid acquisition can work if ARPU is high enough. Consider it in Phase 2 if growth is too slow.
  4. Churn management is important but secondary. Even 10% churn still yields profit.
  5. The real risk: Combining low ARPU + early high costs + high churn. Avoid this.

Bottom Line: Stay lean in Pilot & Phase 2. Let profitability flow before hiring. This keeps you independent and proves the model works before scaling costs.

Summary: Financial Health Check ​

DimensionStatusImplication
Cash Flow🟒 Positive from Month 0No funding needed; profitable immediately
Unit Economics🟒 Exceptional (1,958 profit per merchant)Every merchant is high-margin
Scalability🟒 Fixed costs; scales linearlyAdding merchants = pure profit (until contractor hire)
Risk🟑 Merchant churn (5%/month is aggressive)Focus on retention; offset with acquisition pipeline
User Traction🟒 240 DAU by month 12; improving engagementProduct stickiness signals product-market fit
Runway🟒 Self-sustaining; 36K+ profitCan re-invest in hiring or geographic expansion

Bottom Line: This is a lean, profitable, capital-efficient business model. No VC funding required for the pilot or Phase 2. By month 12, you have enough profit to hire a full-time merchant success manager and expand to a second market without external capital.


3. Implementation Phases πŸš€ ​

Phase 1: Pilot Setup & MVP (Weeks 0–3) ​

Goal: Onboard 5 merchants, launch with minimal merchant dashboard, establish operational rhythm

Objectives ​

  • [ ] Close 5 initial merchants (use partner's network; target: 3 weeks)
  • [ ] Deploy MVP merchant dashboard (OfferForm + CSV export; leverage existing code)
  • [ ] Establish fraud detection rules (geofence + timestamp verification)
  • [ ] Launch Stripe integration for flat campaigns and PPC billing
  • [ ] Create operational playbook (onboarding script, support SLA, weekly reporting)

Deliverables ​

  • Merchant onboarding email template & walkthrough video (5 min)
  • Minimal dashboard: create offer, view check-ins/redemptions, export CSV
  • QR code generation for redemption verification
  • Weekly merchant report (email or CSV)
  • Fraud rule thresholds and monitoring dashboard (internal)

Success Metrics ​

  • 5 merchants signed and live
  • 0 critical bugs in offer creation / redemption flow
  • <5% false-fraud rate in first 100 check-ins

Phase 2: Scale Testing & Iteration (Weeks 4–9) ​

Goal: Onboard 5–10 merchants total, test both flat & PPC pricing models, collect performance data

Objectives ​

  • [ ] Recruit 3–5 additional merchants (target: weeks 4–5)
  • [ ] A/B test flat campaign ($150) vs PPC ($1 redemption) with merchants
  • [ ] Collect 50+ verified redemptions across all merchants
  • [ ] Weekly check-in calls with 3–5 key merchants (gather feedback)
  • [ ] Monitor fraud, chargeback, and user behavior metrics
  • [ ] Prepare merchant satisfaction survey (NPS) at week 8

Deliverables ​

  • Merchant dashboard v1.1: analytics dashboard (impressions, CTR, check-in rate, redemption rate)
  • Pricing comparison report (flat vs PPC performance) at week 8
  • Merchant feedback summary (5–8 key themes) and product roadmap adjustments
  • User behavior analytics (check-in patterns, offer preference, geographic hotspots)
  • Fraud detection report (false positives, true abuse, rate adjustment recommendations)

Success Metrics ​

  • 8–10 merchants live
  • 50+ verified redemptions across merchants
  • Merchant NPS >= 50 (passive or promoter territory)
  • Redemption rate 20–35% (offer quality signal)
  • Fraud rate < 5%

Phase 3: Wrap-up & Go/No-Go Decision (Weeks 10–12) ​

Goal: Consolidate learnings, document playbook, decide on phase 2 rollout (geographic expansion or pivot)

Objectives ​

  • [ ] Complete merchant feedback cycles (resolve key issues)
  • [ ] Finalize pricing model recommendation (flat, PPC, hybrid, or tiered)
  • [ ] Produce go/no-go investment memo for phase 2 (team + advisors)
  • [ ] Document operational procedures (merchant onboarding, support, billing, fraud)
  • [ ] Plan phase 2: geographic targets (LA, SF, Austin?) or deepening San Diego

Deliverables ​

  • Pilot final report: cohort performance, CAC/LTV, churn, NPS, merchant testimonials
  • Pricing model recommendation with supporting data
  • Operational playbook (30 pages: onboarding, support, billing, fraud, escalations)
  • Tech debt & product roadmap for phase 2 (performance, analytics, integrations)
  • Go/no-go memo + phase 2 plan (3–6 month timeline, geography, hiring needs)

Success Metrics ​

  • Merchant satisfaction >= 70% (NPS or survey)
  • Willingness-to-renew >= 70% (would you pay again?)
  • Team alignment on model (flat, PPC, or hybrid)
  • Clear phase 2 plan with resource requirements

4. Key Decision Points & Milestones 🎯 ​

Week(s)MilestoneDecisionIf NoIf Yes
0–1Recruit 1st 5 merchantsProceed to MVP?Reprioritize outreach; extend timelineBuild MVP
3MVP liveProceed to Phase 2?Fix critical bugs; extend timelineBegin scale testing
650+ redemptionsPricing model sufficiently validated?Adjust offers/pricing; test longerCommit to recommended model
9Merchant NPS + willingness-to-renew surveyStrong product-market fit signal?Iterate product; extend pilotGreenlight phase 2
12Final report & go/no-goProceed with geographic expansion?Pivot to B2B SaaS or feature; archivePlan phase 2 (LA, SF, Austin, or deepen SD)

5. Team & Resource Plan πŸ’Ό ​

Pilot Team (3 months) ​

RoleOwnerHours/weekCost
All operations, product, support, onboardingYou (founder)30–40$0 (bootstrapped)
Totalβ€”30–40/week$0 (bootstrapped)

Note: You handle everything until merchant adoption / support volume triggers need for contractor help. At that point, you hire (ROI is clear).

Phase 2 Hiring (if greenlit, months 4–6) ​

  • Merchant Success Manager (1 FTE): onboarding, support, retention, up-sells
  • Data Analyst (0.5 FTE): metrics, reporting, fraud detection tuning
  • Support / QA (1 part-time contractor, ongoing)

6. Key Assumptions & Sensitivities πŸ“ˆ ​

Core Assumptions ​

  1. Merchant acquisition: 5 merchants signed in weeks 0–3; 3–5 more by week 6 (use partner's network; assume 20% cold-approach conversion rate)
  2. Check-in rate: 5–10% of offer impressions β†’ check-ins (low initially; improves with social features)
  3. Redemption rate: 25–40% of check-ins β†’ redemptions (depends on offer quality and geofence accuracy)
  4. Merchant churn: 5%/month in pilot; 10%/month year 1 post-pilot (high because still validating ROI)
  5. Pricing: Start conservative ($150 flat, $1 PPC); adjust based on feedback

Sensitivity Analysis: What moves the needle? ​

If redemption rate drops to 10% (vs. 25–40% target) ​

  • β†’ Offers not compelling; refocus on geofence accuracy, offer timing, or copy
  • β†’ Consider gamification (badges, loyalty) to boost engagement
  • β†’ Cost to merchants rises; willingness-to-renew drops

If churn exceeds 10%/month in pilot ​

  • β†’ Product-market fit signal is weak; pivot model or pause expansion
  • β†’ Increase merchant support; check in weekly instead of bi-weekly
  • β†’ Re-evaluate offer terms and redemption UX

If fraud rate exceeds 10% ​

  • β†’ Implement stricter geofence validation, QR verification for high-value offers
  • β†’ Merchant trust erodes; implement manual review process
  • β†’ Increase support overhead

If partner cannot refer 3+ merchants in weeks 0–3 ​

  • β†’ Use product demo + cold outreach to venue owners/operators
  • β†’ Extend recruitment timeline; parallelize with product build
  • β†’ Set realistic milestone: 3 merchants by week 4 instead

7. Competitive & Market Context πŸͺ ​

Comparable Products & Approach ​

  • Yelp (Deals): Established, inventory-heavy, high friction for merchants
  • Groupon: Focused on discounting, poor merchant perception of ROI
  • Toast (POS integrations): Enterprise SaaS, high CAC, not merchant-acquisition focused
  • Foursquare/Swarm: Legacy, declining merchant adoption

Lantern's Differentiation ​

  1. Location + social discovery: Wave/check-in creates serendipity and user engagement (Foursquare did this; Lantern evolves it)
  2. Merchant-first monetization: Lean toward flat campaigns and predictable pricing (less race-to-the-bottom than Groupon)
  3. PWA/mobile-first: Frictionless check-in and offer redemption (no app store friction)
  4. Service industry focus: Start with cafΓ©s, bars, retailersβ€”venues with high foot traffic and check-in culture

Why San Diego is a good pilot market ​

  • Market size: ~100K hospitality / retail venues within metro area; 5–10 in walkable neighborhoods
  • Partner advantage: Service industry network accelerates merchant access
  • Diversity: Mix of chains (Starbucks), independents (coffee shops), nightlife (bars), retail (boutiques)
  • Competition: Moderate; Yelp and Groupon present, but many merchants underserved
  • Tech adoption: High; California users familiar with PWA and location-based apps

8. Post-Pilot API Cost Projections (Phase 2 & Beyond) πŸ“‘ ​

San Diego Deepening (Phase 2, Months 4–6) ​

If pilot succeeds and you expand within San Diego only:

ScenarioActive UsersMonthly API RequestsMonthly Cost3-Month Cost
Moderate growth (150 users)1504,500$0$0
Strong growth (300 users)3009,000$0$0
Aggressive growth (500 users)50015,000$160$480

Still free for all reasonable scenarios. Google's free tier covers up to 10K requests/month.

Multi-Market Expansion (Phase 3, Months 7–12) ​

Once you expand beyond San Diego (e.g., LA, SF, Austin, NYC):

Market CountEst. Active UsersMonthly API RequestsMonthly CostAnnual Cost
1 market (San Diego)50015,000$160$1,920
3 markets (SD + LA + SF)1,50045,000$1,120$13,440
5 markets (add Austin + NYC)2,50075,000$2,080$24,960
10 markets (major metros)5,000150,000$4,480$53,760

Observation: API costs remain < 5% of total infrastructure spend at scale. Negligible compared to merchant support, payment processing, and engineering.

Cost Optimization Strategies (Post-Pilot) ​

  1. Caching: Cache venue search results for 24–48 hours (reduce API calls by 30–50%)

    • Cost reduction: $480–800/month for 3-market setup
  2. Offline fallback: Pre-load popular venues in San Diego, LA, SF; fallback to API only for edge cases

    • Cost reduction: Further 10–20% savings
  3. Batch requests: If building internal tools, batch multiple searches into single API call (free tier includes 20 results per call)

    • Cost reduction: Natural optimization as product scales
  4. User behavior optimization: Gamify/incentivize users to check in at venues they've already searched (reduce re-searches)

    • Cost reduction: 5–10% via engagement increase

Bottom line: Even without optimization, Google Maps API is a rounding error in startup costs. Focus on customer acquisition and product quality first; optimize API spend later.


9. Go/No-Go Criteria for Phase 2 🚦 ​

Must-have (all required to expand) ​

  • [ ] 50+ verified redemptions across merchants (product demand signal)
  • [ ] Merchant NPS >= 50 or "would pay again" >= 70% (customer satisfaction)
  • [ ] Fraud rate < 5% (operational health)
  • [ ] 1 repeating customer cohort (at least 2–3 merchants renew offer after 30 days)

Nice-to-have (improve confidence, not blockers) ​

  • [ ] User retention >= 20% (30-day active check-in rate)
  • [ ] Merchant churn <= 5%/month (post-pilot; understand retention drivers)
  • [ ] Revenue >= $500 (validates pricing model)
  • [ ] Team alignment on go/no-go decision by week 12

Pivot Triggers (consider alternative direction) ​

  • Redemption rate < 10% consistently (offer/product mismatch)
  • Merchant churn > 20%/month (not sustainable)
  • Fraud > 15% of redemptions (operational risk)
  • Partner unable to refer merchants; cold outreach <5% success rate (CAC too high)

10. Financial Summary & Next Steps πŸ“‹ ​

Pilot Investment Summary ​

Weeks 0–12:
  - Shadow cost (founder time): $8,000
  - Contractor/support: $2,000
  - Infrastructure + tools: $250
  - Google Maps API: $0 (free tier covers entire pilot)
  - TOTAL INVESTMENT: ~$10,250

Expected outcomes (conservative):
  - Revenue: $350–950 (break-even not expected; is R&D spend)
  - Customer base: 5–10 merchants
  - Customer validation: NPS, churn, renewal signal
  - Operational playbook: repeatable onboarding & support model
  
Expected outcomes (optimistic):
  - Revenue: $1,500+ (if 20+ redemptions/month)
  - Customer base: 10+ merchants
  - Unit economics: LTV:CAC >= 1.2 (path to 3:1+ with scale)
  - Team alignment on phase 2 (geographic expansion, hiring, funding)

Immediate Next Steps (This Week) ​

  1. Confirm partner availability & outreach plan (3–5 merchant targets)
  2. Review OfferForm.jsx and Dashboard.jsx in codebase; plan MVP scope (which features, which stub)
  3. Set up Stripe test account and integrate into OfferForm
  4. Create merchant onboarding email & QR generation script
  5. Schedule week 1 kickoff & merchant recruitment (target: first merchant call by EOW 2)

This document is a living strategy. Update with actual pilot data (redemptions, NPS, churn) every 2 weeks; adjust phase timelines and metrics as you learn.

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