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tifiGood morning! I am running into a bug where if I click into a nearby place and try to light a lantern, once I click the final "light my lanter" once filling out the form I am met with a blank page.

If I go through the flow via the fire icon and light my lantern it works fine.


After lighting a lantern, the lit up counter does not show up on the location card until I refresh ( it is the fire icon next to the place )

The counter is then retained after I extinguish the flame until refreshing as well.


Show loading screen for flow state 2 ( choosing venues )


When a page is refreshed, it takes a long time for the credentials to re-verify so some features are not readily available. Also use login seems to take a long time. I think for local it is faster but when testing on the dev site from a mobile phone, the load time is much more significant. Need to test loading and login retention.


  1. I think for the notification handinglg, we can do a simple "X" for a dismiss. Otherwise, clicking on the notificication will take you there.
  2. Also, can we use icons fo the different notificications ( wave vs message )?
  3. If you have a message between a user, can we not create new messages and use the thread that exists?
  4. How do we discern active vs non active messages?

  1. How do we keep a notification dismissed or once it is viewed it doesn't show up in the notifications?
  2. For the design of the notification, could we make it a little more elegant? Perhaps spanning the full width of the viewport with no spacing between each notification? And then color code would be different per type of notification. White is great for general messages.
  3. Is there a way we can delete messages?

The lantern counter seems persistent on venues despite opening the venue and seeing that a lantern is not lit.


The countdown for when the lantern disables does not seem to work


Could we make sure to not allow a lantern to light if a user already has a lantern lit?

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